Original Post
hi all,
as I quickly searched , to be able so start writing commercial games for Appstore , the options seem
1. buying a MAC and developing with Xcode and native IOS SDK with Objective C on that
2. using an IOS supporting engine/sdk on Windows such as Unity, UDK etc...
I dont have prior MAC/XCode/Objective C experience + I know C++/C#(mentining c# for unity)
Also Unity seems a mature engine for mobile/ios games.
Generally , if you compared two , what would you say , what would you suggest for me ?
Besides what other engines or options are available for Iphone development ?
thanks in advance
as I quickly searched , to be able so start writing commercial games for Appstore , the options seem
1. buying a MAC and developing with Xcode and native IOS SDK with Objective C on that
2. using an IOS supporting engine/sdk on Windows such as Unity, UDK etc...
I dont have prior MAC/XCode/Objective C experience + I know C++/C#(mentining c# for unity)
Also Unity seems a mature engine for mobile/ios games.
Generally , if you compared two , what would you say , what would you suggest for me ?
Besides what other engines or options are available for Iphone development ?
thanks in advance