Original Post
I''m starting a new tile engine and I already did the graphic part. Now I need to perfect the user input. I would like to know how I can know on which tile coord the user clicked in an isometric tile engine and in a tile rectangle engine.
I would also like to know how I could highlight the border of a tile to give more feedback to the user. I suppose it''s not very difficult after you know how to take the mouse coord to the world coord.