Original Post
[color=#1C2837][size=2]Team name:
Second Gear Games
[color=#1C2837][size=2]
Project name:
[color=#1C2837][size=2]N-A
[color=#1C2837][size=2]
Brief description:
Complete set of graphics for a mobile game for iPhone, Android and BlackBerry.
Target aim:
see above
[color=#1C2837][size=2]
Compensation:
Paid or profit sharing negotiable.
Technology:
Any tools you are comfortable with, the output has to be in a scalable format (vector, or at least high-resolution raster).
Talent needed:
2 D artist (s) and animation
Team structure:
Small team of developers located in Quebec, Canada
Website:
www.secondgeargames.com
Contacts:
support@secondgeargames.com
Previous Work by Team:
Archipelago, Shopper's Paradise, Bubble Defense and other mobile games
Additional Info:
[color="#1c2837"]
*The visual style that we are looking for is in the style of CityVille game.
*Isometric projection of buildings and terrains
*complete asset; menu, icon, promotional images, etc..
*walking cycle for the character
If you are interested please post or send to us some example of your prior work in this visual style.
Example: a building and a character.
[color=#1C2837][size=2]
[color=#1C2837][size=2]Feedback:[color=#1C2837][size=2]
[color=#1C2837][size=2]ANY
Second Gear Games
[color=#1C2837][size=2]
Project name:
[color=#1C2837][size=2]N-A
[color=#1C2837][size=2]
Brief description:
Complete set of graphics for a mobile game for iPhone, Android and BlackBerry.
Target aim:
see above
[color=#1C2837][size=2]
Compensation:
Paid or profit sharing negotiable.
Technology:
Any tools you are comfortable with, the output has to be in a scalable format (vector, or at least high-resolution raster).
Talent needed:
2 D artist (s) and animation
Team structure:
Small team of developers located in Quebec, Canada
Website:
www.secondgeargames.com
Contacts:
support@secondgeargames.com
Previous Work by Team:
Archipelago, Shopper's Paradise, Bubble Defense and other mobile games
Additional Info:
[color="#1c2837"]
*The visual style that we are looking for is in the style of CityVille game.
*Isometric projection of buildings and terrains
*complete asset; menu, icon, promotional images, etc..
*walking cycle for the character
If you are interested please post or send to us some example of your prior work in this visual style.
Example: a building and a character.
[color=#1C2837][size=2]
[color=#1C2837][size=2]Feedback:[color=#1C2837][size=2]
[color=#1C2837][size=2]ANY