Original Post
So, a friend of mine and I are working out a game, when we came to the design of the HUD. We began discussing a circular bar for health, or experience, or something of the like. After coming up with the design we were discussing the tech behind it, and we can't wrap our minds around a good way to do a circular health bar. We were discussing a stencil buffer, or perhaps a shader, but that seems a bit much for just a GUI item.
Anyone know how to implement this in a simple fashion, or are we going to have to take one of the more complex routes?
Anyone know how to implement this in a simple fashion, or are we going to have to take one of the more complex routes?

