Original Post
So I know it's possible to put OpenGL in a Live Wallpaper on Android... I found a piece of code allowing it.
But is there a way to use GLSL ? It must be possible... I just need the fragment shader!
Or even use a View, like GLSurfaceView inside the live-wallpaper would solve my problem.
But is there a way to use GLSL ? It must be possible... I just need the fragment shader!
Or even use a View, like GLSurfaceView inside the live-wallpaper would solve my problem.