Original Post
So, first, I'm totally new to game development. Not new to the idea, however.
I'm planning on starting school for game development in the near distant future (if that made any sense at all), and I'm the type of person who likes to get a head start at everything. To that end I tried to find out what IDE we'll be using in school for the C++ courses, and of course, the admissions department didn't have that information, and they're the only ones I can contact at the moment (I'm 4 states away, so driving over and sticking my head in someones door isn't really an option). So since I can't get a head start on what I'll be doing at school, I thought I'd see if I could get a little bit of a head start on what I'll be dealing with in the industry.
I've used Code::Blocks, and Visual C++ Express, and a couple of others, and noticed that, well, while they're all using the same language, they all have their own quirks, and each take some getting accustomed to. All this leads me to what might be a silly question.
While I know that there is no standard "Yeah, everyone uses this" answer for the industry, I am curious what the most commonly used IDE in the game development industry would be. JUst so I know what I'm most likely to face when (yeah, I'm a positive thinker, when not if) I make it into the career field.
If anyone wants to share their insights with me, it would be greatly appreciated.
John
I'm planning on starting school for game development in the near distant future (if that made any sense at all), and I'm the type of person who likes to get a head start at everything. To that end I tried to find out what IDE we'll be using in school for the C++ courses, and of course, the admissions department didn't have that information, and they're the only ones I can contact at the moment (I'm 4 states away, so driving over and sticking my head in someones door isn't really an option). So since I can't get a head start on what I'll be doing at school, I thought I'd see if I could get a little bit of a head start on what I'll be dealing with in the industry.
I've used Code::Blocks, and Visual C++ Express, and a couple of others, and noticed that, well, while they're all using the same language, they all have their own quirks, and each take some getting accustomed to. All this leads me to what might be a silly question.
While I know that there is no standard "Yeah, everyone uses this" answer for the industry, I am curious what the most commonly used IDE in the game development industry would be. JUst so I know what I'm most likely to face when (yeah, I'm a positive thinker, when not if) I make it into the career field.
If anyone wants to share their insights with me, it would be greatly appreciated.
John