Original Post
Hi!
I'm in the testing phase of iMech, a new physics middleware compatible with all renderers / game engines / collision systems
It will be available for November, 2011
You can view a premier in
www.imech-physics.com
Thanks!
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I'm in the testing phase of iMech, a new physics middleware compatible with all renderers / game engines / collision systems
It will be available for November, 2011
You can view a premier in
www.imech-physics.com
Thanks!
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