Original Post
Hi,
When I change resolution from a large res to a small one, the game in the original res is still seen because the other windows haven't repainted themselves.
Everywhere I search says to use InvalidateRect. I'm using InvalidateRect(NULL, NULL, TRUE) Which I know windows doesn't recommend. But it doesn't always work, there's always certain places that don't update. For example Firefox, and Visual Studio. I have a feeling its because these programs are ignoring whatever windows message is being sent. Does anyone know of a way to fix this?
Thanks for the help
When I change resolution from a large res to a small one, the game in the original res is still seen because the other windows haven't repainted themselves.
Everywhere I search says to use InvalidateRect. I'm using InvalidateRect(NULL, NULL, TRUE) Which I know windows doesn't recommend. But it doesn't always work, there's always certain places that don't update. For example Firefox, and Visual Studio. I have a feeling its because these programs are ignoring whatever windows message is being sent. Does anyone know of a way to fix this?
Thanks for the help