Original Post
When it comes to quests/objectives/missions should there be multiple outcomes that range from failed completely too exceeded expectation? And should those outcomes have an effect on the future events? For example if you were investigating a murder that had the following out comes:
Now the passionate game designer in me says yes to all of that. The more interesting ways a mission can be resolved the better and it should impact things later on. But in my heart of hearts I can’t help but feel that its wasted effort to include anything but the optimal results of number 4. That player’s will just reloaded or cheat to ensure they get result number 4 that they won’t abide “failing”a mission even if results in as interesting an outcome as succeeding.
I know when I played LA NOIR I reloaded every time I made mistake in conversation and I feel most other players probably did as well. But by the same token when I tried to replay a mission to see if it was possible to not solve a case I was bitterly disappointed that no matter what you did it was impossible to fail and not to reach the given ending to a case.
Thoughts? Would you deep down keep playing a game if you failed a mission or would you reload back to start?
- Killer never found
- Some evidence but not enough to make a firm arrest
- Wrong suspected arrested
- Killer found caught and convicted
- The tangled web of lies and deceit that reveals the truemotive behind the crime and those responsible.
Now the passionate game designer in me says yes to all of that. The more interesting ways a mission can be resolved the better and it should impact things later on. But in my heart of hearts I can’t help but feel that its wasted effort to include anything but the optimal results of number 4. That player’s will just reloaded or cheat to ensure they get result number 4 that they won’t abide “failing”a mission even if results in as interesting an outcome as succeeding.
I know when I played LA NOIR I reloaded every time I made mistake in conversation and I feel most other players probably did as well. But by the same token when I tried to replay a mission to see if it was possible to not solve a case I was bitterly disappointed that no matter what you did it was impossible to fail and not to reach the given ending to a case.
Thoughts? Would you deep down keep playing a game if you failed a mission or would you reload back to start?