Original Post
Hi everyone, I'm a 18yo freelance videogame developer with 4+ years experience in the following:
- C/C++, C#, PHP, Actionscript, Lua, x86 Assembly
- Game engine development
- Game scripting implementation
- Data structures
- 3D engines: OGRE, Irrlicht, Genesis3D (my favorite), Torque, a bit of Unreal
- Libraries: wxWidgets (for tools), DirectX, OpenAL
- Performance optimization (including SIMD)I'm not specifically looking for a compensation/ paid position, I'm just willing to have some projects in my portfolio for future work. I'm also a passionate gamer and I'd like to participate mostly in old-school 3D FPS. But i'm open to any idea.
Please PM for contact details.