Original Post
Team name:
Not decided yet.
Project name:
I have some ideas, but not decided yet.
Brief description:
The game is going to be an emotional first person experience. The main character (the player) will have to make decisions which will affect the future events, which will lead to one of the, at last 15 different endings. There will be only one good ending.
Also, this is not going to be a big project, but a mod for the source engine(or other) of a short duration. Also the game will feature some in-game cutscenes (not videos).
Target aim:
Freeware.
Compensation:
Nothing, this is for practicing purposes.
Technology:
My initial goal is to make it for the Source Engine, but I'm open to other free 3D engines. But as I want to make it playable for a wide range of people CryEngine is not an option.
I would prefer the Source Engine since I already have some maps scripted with some of the story. But I'm open if someone is better at other engine (like UDK).
Talent needed:-C++ programmer (preferred experience in a game engine). This is not supposed to be much needed as the SDKs already has many freatures, but maybe somethings could need coding.
-3D modeler.
-Source engine (or other engine) choreographer. This one is very important for the game.
-Mapper. I would help in this group.
-Writer. I would be the main writer, but help from others is also appreciated.
Team structure:
-Dr. House (me): writer, mapper, 3D modeler.
Website:
Not ready.
Contacts:
dr.house.dev@gmail.com
Private message in this forum.
Previous Work by Team:
None.
Feedback:
ANY
Not decided yet.
Project name:
I have some ideas, but not decided yet.
Brief description:
The game is going to be an emotional first person experience. The main character (the player) will have to make decisions which will affect the future events, which will lead to one of the, at last 15 different endings. There will be only one good ending.
Also, this is not going to be a big project, but a mod for the source engine(or other) of a short duration. Also the game will feature some in-game cutscenes (not videos).
Target aim:
Freeware.
Compensation:
Nothing, this is for practicing purposes.
Technology:
My initial goal is to make it for the Source Engine, but I'm open to other free 3D engines. But as I want to make it playable for a wide range of people CryEngine is not an option.
I would prefer the Source Engine since I already have some maps scripted with some of the story. But I'm open if someone is better at other engine (like UDK).
Talent needed:-C++ programmer (preferred experience in a game engine). This is not supposed to be much needed as the SDKs already has many freatures, but maybe somethings could need coding.
-3D modeler.
-Source engine (or other engine) choreographer. This one is very important for the game.
-Mapper. I would help in this group.
-Writer. I would be the main writer, but help from others is also appreciated.
Team structure:
-Dr. House (me): writer, mapper, 3D modeler.
Website:
Not ready.
Contacts:
dr.house.dev@gmail.com
Private message in this forum.
Previous Work by Team:
None.
Feedback:
ANY