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[MMO] Aethro Gaming - Needing to shore up the team list!

Started by November 28, 2011 09:27 PM
1 comment, last by pauldobbins1 12 years, 11 months ago
Team name:
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Aethro Gaming


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Project name:


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Aethro (with the first chapter being Prelude being worked on now)


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Brief description:


[color="#1c2837"]Aethro Prelude has been in development for a few years now working on the story line and job systems. With those being hashed out and completed, we are now looking into getting it put all together. We are not doing a quest driven game. Our story is progressed by using story telling Game Masters, and primary NPC's to create an interactive world, with game changing events that, based off what players do, can change the next expansion and the world.



Target aim:


[color="#1C2837"]The game is a Freemium meaning, Free to Play with Subscription and micro-transaction options.



[color="#1C2837"]Compensation:


[color="#1C2837"]Revenue share is available after launch.



[color="#1C2837"]Technology:


[color="#1c2837"]Most of the core work is done using Hero Engine, which allows for developing the world in a live environment with other developers. All scripting is done using primarily Hero Scripting

[color="#1c2837"]Language, and our art exporters are designed for Maya and 3DS Max (including 2012). Launch will be focused on a PC version, with the possibility of expanding to other consoles, mediums at a later date.

Talent needed:


[color="#000000"][font="Arial"][color="#333333"]Game Master[/font]

[color="#000000"][font="Arial"][color="#333333"]Game Masters are responsible for handling in game issues, reports, and for assisting in pushing the story of Aethro forward. They are the front line when dealing with players, and are the most visible of the team. They will also be responsible for playing key Non-Player Characters to create life in Aethro. Those wishing to apply are considered based on a few criteria;[/font]



  • [color="#333333"]Ability to use proper grammar and punctuation
  • [color="#333333"]Willing to Role-Play as specified characters needed based on the position of the story
  • [color="#333333"]Can keep a level head during stressful situations
  • [color="#333333"]Handle reports and players professionally[color="#000000"]

    [color="#000000"][font="Arial"][color="#333333"]Prelude Developer[/font]

    [color="#000000"][font="Arial"][color="#333333"]Developers encompass coders, artists, environmental designers and content designers. Everyone in this team is responsible for creating new, unique graphics/situations for players. Handling players isn't a requirement, as you are behind the scenes for the most part, but we do have a few criteria that must be met based on which field you wish to go into;[/font]


    [color="#000000"][font="Arial"][color="#333333"]Programming[/font]

    • [color="#333333"]Must understand at least 1 coding language, and willing to learn HSL (Hero Scripting Language used by Hero Engine)
    • [color="#333333"]An ability to meet deadlines
    • [color="#333333"]Ability to write detailed reports

      [color="#000000"][font="Arial"][color="#333333"]Artist/Animator/Environment Designer[/font]

      • [color="#333333"]Understanding of 3Ds Max or Maya (any edition)
      • [color="#333333"]Willingness to work in a 3D design world with other designers side by side
      • [color="#333333"]Animation skills are a plus (unless you’re applying for an animation position then it’s a requirement)

        [color="#000000"][font="Arial"][color="#333333"]Content Designer[/font]

        • [color="#333333"]Able to use proper grammar and punctuation
        • [color="#333333"]Ability to be creative when it comes down to naming of places, people, weapons, items etc (without using a random name generator)
        • [color="#333333"]Willing to help the Designers in building areas using our development tools

          [color="#000000"][font="Arial"][color="#333333"]Online Community Rep[/font]

          [color="#000000"][font="Arial"][color="#333333"]OCR's are basically Customer Service. They handle all outside reports, forum issues, arcade issues and are the first presence players see when visiting the website. They also help compile lists for the developers of in game issues that players are having that need to be looked at. Those wishing to apply are considered based on a few criteria;[/font]



          • [color="#333333"]Ability to use proper grammar and punctuation
          • [color="#333333"]An understanding of vbulletin either administrative area or moderation control panel
          • [color="#333333"]Can keep a level head during stressful situations
          • [color="#333333"]Handle reports and players professionally

            [color="#000000"][font="Arial"][color="#333333"]Marketing & Communications (MARCOM)[/font]

            [color="#000000"][font="Arial"][color="#333333"]MARCOM’s are the ones helping spread the word about Aethro Gaming. They know how to use all the social mediums to their fullest extent, handle public relations requests, and keep up with the latest trends. Those wishing to apply are considered based on a few criteria;[/font]



            • [color="#333333"]Ability to use proper grammar and punctuation
            • [color="#333333"]An understanding of twitter, facebook, and other social media
            • [color="#333333"]Knowledge of marketing strategies
              Team structure:[color="#1C2837"]

              Paul Dobbins - Owner/World Designer

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              Jack K. - Co-Owner/Lead Environmental Artist

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              Justin M. - Programmer

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              Website:

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              http://www.aethro.info

              Contacts:

              For further information about being hired, we ask that you e-mail hiring@aethro.info if you have any questions, or visit http://www.aethro.in....php/47-Join-us! to begin the hiring process.

              Previous Work by Team:

              None

              Additional Info:

              We have 3 random videos at http://www.aethro.info/media.php and some in game screen shots of me messing around (I got bored) at http://www.aethro.in...m.php?albumid=1

              We also have just recently opened up our wiki (http://www.aethro.info/wiki) which has some information as well. More information about Aethro Prelude can be found on the website under the Prelude menu.

              Feedback:

              ANY

              I thank you for taking the time to read this post :)

The wall/tree-line video; The trees are far too close to the walls to grow properly. Overall I hope the project is coming along nicely and I would be curious as to how it would play, content/player wise?
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The wall/tree-line video; The trees are far too close to the walls to grow properly. Overall I hope the project is coming along nicely and I would be curious as to how it would play, content/player wise?


Yeah, I was having fun with the trees hehe. They've since been moved out a bit.

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