Original Post
I'm trying to create a setup project for my game using the Visual Studio Installer, it all goes well until I install the game and click to run it. As soon as the game runs it comes up with the error R6010 - abort() has been called and gives me the abort/retry/ignore options. When clicking on retry the Just in time debugger pops up and opens up in visual studio.. i can actually use it to step over the run-time error and once past it the game runs completely normal. The game also runs from my compiler in debug mode without any issues. The game has many.. many lines of code so what would be a way to debug such an issue?