Original Post
For my graphic engine (not real time) I want to use Radiosity. My program only uses C++, but to create a window and draw pixels it uses OpenGL. My first Versions only works with raytracing algorithm and local illumination.
Do you know any practical tutorials where they explain Radiosity in C++?
lg rumpfi88
Do you know any practical tutorials where they explain Radiosity in C++?
lg rumpfi88