Original Post
I have a Wii, I have Unity, and I have devkitPro. I've successfully managed to get devkitPro to output some .dol's and have them run on the Wii through an SD card. I read on the Unity website, and I quote,
Click To Publish
Ready to run your game on your devkit? It couldn't be easier. Build it with one click. Run it with another. That's all! Build supervisor not required.
Requirements
In order to evaluate or license our engine for use on the Wii console developers must meet the following requirements:
- You must own Unity Pro 2.x
- You must be a an Authorized Developer for the Wii console and obtain a Wii development kit
[/quote]
Now, that being said, is it in any way possible to get Unity to use devkitPro to build the files instead of the official devkit? I don't plan at all to sell them, but more to just see the games I make play on a Wii for sh**s and giggles.
Is this possible? If so, how?
If not, am I completely hopeless in seeing a creation of mine run on a Wii?