Original Post
Hi! I am rendering video along with some image slide show and a scrolling ticker. I am running my main application loop inside the present image function of IVMRImagePresenter9 interface of directshow. I am also using GMFBridge for seamless playbackBy doing this my application become dependent on the frames of the video. I have tried out many ways to properly sync my application with the video but video is flickering if I place my main rendering loop outside the presentImage function but if I put the main rendering loop inside the presentImage function then every thing works fine but my application frames per second becomes dependent on the frames of the video. Is it possible that i use two devices so that one device renders only video to the screen and the second device manages the other stuff of ticker and image slideshow.