Original Post
Hi!
I want to make a 2D game and I can't completly understand the concept of "game engine". So, the questions are:
If I use a 2D game Engine
-Can I know if a character is in front of an item without a lot of programming?
-Can I know if a character in front of a hole (and can't keep walking)?
-Can I change a room ilumination?
-Can I know if a character has passed through a door and I have to change the scenario?
Basically, are those things something that an engine could resolve? Do I need to code them?
I want to learn more about game engines but I couldn't answer those questions with the info I found.
Also, please tell me if you know about a free 2D game engine with DirectX9 support and complete documentation.
Thanks for your time
I want to make a 2D game and I can't completly understand the concept of "game engine". So, the questions are:
If I use a 2D game Engine
-Can I know if a character is in front of an item without a lot of programming?
-Can I know if a character in front of a hole (and can't keep walking)?
-Can I change a room ilumination?
-Can I know if a character has passed through a door and I have to change the scenario?
Basically, are those things something that an engine could resolve? Do I need to code them?
I want to learn more about game engines but I couldn't answer those questions with the info I found.
Also, please tell me if you know about a free 2D game engine with DirectX9 support and complete documentation.
Thanks for your time