Original Post
Hmm, im having a bit of a problem getting tutorial 7 since it uses gluax rather then SOIL and there's a few things that need the teture width/height and data like this line:
now of course SOIL doesn't seem to have a way of getting the width/height of the texture so as to allow the creation of this type of texture. Maybe im missing something i don't know.
glTexImage2D(GL_TEXTURE_2D, 0, 3, TextureImage[0]->sizeX, TextureImage[0]->sizeY, 0, GL_RGB, GL_UNSIGNED_BYTE, TextureImage[0]->data);
now of course SOIL doesn't seem to have a way of getting the width/height of the texture so as to allow the creation of this type of texture. Maybe im missing something i don't know.