Original Post
[font=verdana,geneva,sans-serif]Team Name[/font]
[font=verdana,geneva,sans-serif]Dark Rising Studios - Australian Registered Company, NSW[/font]
Project Name
[font=verdana,geneva,sans-serif]Cure[/font]
Brief Description
- [font=verdana, geneva, sans-serif]
An isometrically viewed 3rd person zombie title that will focus on single and multiplayer as well as a survival game-type. This is a 2.5D production - the world and objects within it are completely created in 3D. There is no 2D work or sprites.[/font]
[font=verdana,geneva,sans-serif]An intuitive skill tree will allow for optimization of abilities that are inherently already possible [such as using a hammer to build objects]. [/font]
- [font=verdana, geneva, sans-serif]
Extensive inter-item relationship system in which players can use items interchangeably for different effects. This is not necessarily item creation but more-so item inter-utilization.[/font]
- [font=verdana, geneva, sans-serif]
Any and all items that can be picked up will essentially be usable in some fashion.[/font]
[font=verdana,geneva,sans-serif]Use of fortifications, movement strategies, storyline choices, and other possibilities will allow you to defend and immerse yourself in a story of power struggle and corruption within yourself and the world around you.[/font]
[font=verdana,geneva,sans-serif]Unique game aspects will allow the ability to think critically and logically about the environment in regards to scavenging for materials, utilizing scarce weaponry and ammo and other realistic possibilities.[/font]
[font=verdana,geneva,sans-serif]Use the environment to your advantage or blaze the trail [if you have the ammunition].[/font]
[font=verdana,geneva,sans-serif]Many other features.[/font]
Target
[font=verdana,geneva,sans-serif]Free to play single player with pay-to-play or DLC multiplayer/survival modes.[/font]
Compensation
[font=verdana,geneva,sans-serif]This project is voluntary and will not provide any compensation unless the game is published. [/font]
[font=verdana,geneva,sans-serif]Prestige and merit will be offered to all involved and proceeds from DLC content distribution will be divided in a predetermined fashion dependent on involvement and amount of contribution.[/font]
Technology
[font=verdana,geneva,sans-serif]Unity Engine[/font]
Current Staff / Team Structure
[font=verdana,geneva,sans-serif](1) C# Programmer[/font]
[font=verdana,geneva,sans-serif](1) Sound Engineer / Score Developer[/font]
[font=verdana,geneva,sans-serif](1) Organic 3D Modeler / GUI Developer[/font]
[font=verdana,geneva,sans-serif](1) Writer[/font]
- [font=verdana, geneva, sans-serif]
(1) Environmental Designer[/font]
[font=verdana,geneva,sans-serif]Current Available Positions[/font]
[font=verdana,geneva,sans-serif](1) 3D Animation Designer[/font]
- [font=verdana, geneva, sans-serif]
(1) Organic/Object Modeler[/font]
[font=verdana,geneva,sans-serif]Website[/font]
[font=verdana,geneva,sans-serif]Corporate Site: [/font][font=verdana, geneva, sans-serif]http://www.darkrisingstudios.com[/font]
[font=verdana,geneva,sans-serif]Public Forum: http://forums.darkrisingstudios.com[/font]
[font=verdana,geneva,sans-serif]Contact Information[/font]
[font=verdana,geneva,sans-serif]Email: demigod@darkrisingstudios.com[/font]
[font=verdana,geneva,sans-serif]AIM: arcubilis[/font]
[font=verdana,geneva,sans-serif]MSN: arcubilis@hotmail.com[/font]
[font=verdana,geneva,sans-serif]Previous Development History[/font]
[font=verdana,geneva,sans-serif]MUD Development[/font]
Main Menu:


[font=verdana,geneva,sans-serif]Thank you for your time [/font][font=verdana,geneva,sans-serif]an[/font][font=verdana, geneva, sans-serif]d [/font][font=verdana, geneva, sans-serif]interest in our project.[/font]
[font=verdana,geneva,sans-serif]Regards,[/font]
[font=verdana,geneva,sans-serif]Damian Jankowski[/font]
[font=verdana,geneva,sans-serif]Chief Operations Officer[/font]
[font=verdana,geneva,sans-serif]Dark Rising Studios[/font]
[font=verdana,geneva,sans-serif]http://www.darkrisingstudios.com[/font]
[font=verdana,geneva,sans-serif]Dark Rising Studios - Australian Registered Company, NSW[/font]
Project Name
[font=verdana,geneva,sans-serif]Cure[/font]
Brief Description
- [font=verdana, geneva, sans-serif]
An isometrically viewed 3rd person zombie title that will focus on single and multiplayer as well as a survival game-type. This is a 2.5D production - the world and objects within it are completely created in 3D. There is no 2D work or sprites.[/font]
[font=verdana,geneva,sans-serif]An intuitive skill tree will allow for optimization of abilities that are inherently already possible [such as using a hammer to build objects]. [/font]
- [font=verdana, geneva, sans-serif]
Extensive inter-item relationship system in which players can use items interchangeably for different effects. This is not necessarily item creation but more-so item inter-utilization.[/font]
- [font=verdana, geneva, sans-serif]
Any and all items that can be picked up will essentially be usable in some fashion.[/font]
[font=verdana,geneva,sans-serif]Use of fortifications, movement strategies, storyline choices, and other possibilities will allow you to defend and immerse yourself in a story of power struggle and corruption within yourself and the world around you.[/font]
[font=verdana,geneva,sans-serif]Unique game aspects will allow the ability to think critically and logically about the environment in regards to scavenging for materials, utilizing scarce weaponry and ammo and other realistic possibilities.[/font]
[font=verdana,geneva,sans-serif]Use the environment to your advantage or blaze the trail [if you have the ammunition].[/font]
[font=verdana,geneva,sans-serif]Many other features.[/font]
Target
[font=verdana,geneva,sans-serif]Free to play single player with pay-to-play or DLC multiplayer/survival modes.[/font]
Compensation
[font=verdana,geneva,sans-serif]This project is voluntary and will not provide any compensation unless the game is published. [/font]
[font=verdana,geneva,sans-serif]Prestige and merit will be offered to all involved and proceeds from DLC content distribution will be divided in a predetermined fashion dependent on involvement and amount of contribution.[/font]
Technology
[font=verdana,geneva,sans-serif]Unity Engine[/font]
Current Staff / Team Structure
[font=verdana,geneva,sans-serif](1) C# Programmer[/font]
[font=verdana,geneva,sans-serif](1) Sound Engineer / Score Developer[/font]
[font=verdana,geneva,sans-serif](1) Organic 3D Modeler / GUI Developer[/font]
[font=verdana,geneva,sans-serif](1) Writer[/font]
- [font=verdana, geneva, sans-serif]
(1) Environmental Designer[/font]
[font=verdana,geneva,sans-serif]Current Available Positions[/font]
[font=verdana,geneva,sans-serif](1) 3D Animation Designer[/font]
- [font=verdana, geneva, sans-serif]
(1) Organic/Object Modeler[/font]
[font=verdana,geneva,sans-serif]Website[/font]
[font=verdana,geneva,sans-serif]Corporate Site: [/font][font=verdana, geneva, sans-serif]http://www.darkrisingstudios.com[/font]
[font=verdana,geneva,sans-serif]Public Forum: http://forums.darkrisingstudios.com[/font]
[font=verdana,geneva,sans-serif]Contact Information[/font]
[font=verdana,geneva,sans-serif]Email: demigod@darkrisingstudios.com[/font]
[font=verdana,geneva,sans-serif]AIM: arcubilis[/font]
[font=verdana,geneva,sans-serif]MSN: arcubilis@hotmail.com[/font]
[font=verdana,geneva,sans-serif]Previous Development History[/font]
[font=verdana,geneva,sans-serif]MUD Development[/font]
Main Menu:


[font=verdana,geneva,sans-serif]Thank you for your time [/font][font=verdana,geneva,sans-serif]an[/font][font=verdana, geneva, sans-serif]d [/font][font=verdana, geneva, sans-serif]interest in our project.[/font]
[font=verdana,geneva,sans-serif]Regards,[/font]
[font=verdana,geneva,sans-serif]Damian Jankowski[/font]
[font=verdana,geneva,sans-serif]Chief Operations Officer[/font]
[font=verdana,geneva,sans-serif]Dark Rising Studios[/font]
[font=verdana,geneva,sans-serif]http://www.darkrisingstudios.com[/font]
[font=verdana,geneva,sans-serif]Cure[/font]
Brief Description
- [font=verdana, geneva, sans-serif]
An isometrically viewed 3rd person zombie title that will focus on single and multiplayer as well as a survival game-type. This is a 2.5D production - the world and objects within it are completely created in 3D. There is no 2D work or sprites.[/font]
[font=verdana,geneva,sans-serif]An intuitive skill tree will allow for optimization of abilities that are inherently already possible [such as using a hammer to build objects]. [/font]
- [font=verdana, geneva, sans-serif]
Extensive inter-item relationship system in which players can use items interchangeably for different effects. This is not necessarily item creation but more-so item inter-utilization.[/font]
- [font=verdana, geneva, sans-serif]
Any and all items that can be picked up will essentially be usable in some fashion.[/font]
[font=verdana,geneva,sans-serif]Use of fortifications, movement strategies, storyline choices, and other possibilities will allow you to defend and immerse yourself in a story of power struggle and corruption within yourself and the world around you.[/font]
[font=verdana,geneva,sans-serif]Unique game aspects will allow the ability to think critically and logically about the environment in regards to scavenging for materials, utilizing scarce weaponry and ammo and other realistic possibilities.[/font]
[font=verdana,geneva,sans-serif]Use the environment to your advantage or blaze the trail [if you have the ammunition].[/font]
[font=verdana,geneva,sans-serif]Many other features.[/font]
Target
[font=verdana,geneva,sans-serif]Free to play single player with pay-to-play or DLC multiplayer/survival modes.[/font]
Compensation
[font=verdana,geneva,sans-serif]This project is voluntary and will not provide any compensation unless the game is published. [/font]
[font=verdana,geneva,sans-serif]Prestige and merit will be offered to all involved and proceeds from DLC content distribution will be divided in a predetermined fashion dependent on involvement and amount of contribution.[/font]
Technology
[font=verdana,geneva,sans-serif]Unity Engine[/font]
Current Staff / Team Structure
[font=verdana,geneva,sans-serif](1) C# Programmer[/font]
[font=verdana,geneva,sans-serif](1) Sound Engineer / Score Developer[/font]
[font=verdana,geneva,sans-serif](1) Organic 3D Modeler / GUI Developer[/font]
[font=verdana,geneva,sans-serif](1) Writer[/font]
- [font=verdana, geneva, sans-serif]
(1) Environmental Designer[/font]
[font=verdana,geneva,sans-serif]Current Available Positions[/font]
[font=verdana,geneva,sans-serif](1) 3D Animation Designer[/font]
- [font=verdana, geneva, sans-serif]
(1) Organic/Object Modeler[/font]
[font=verdana,geneva,sans-serif]Website[/font]
[font=verdana,geneva,sans-serif]Corporate Site: [/font][font=verdana, geneva, sans-serif]http://www.darkrisingstudios.com[/font]
[font=verdana,geneva,sans-serif]Public Forum: http://forums.darkrisingstudios.com[/font]
[font=verdana,geneva,sans-serif]Contact Information[/font]
[font=verdana,geneva,sans-serif]Email: demigod@darkrisingstudios.com[/font]
[font=verdana,geneva,sans-serif]AIM: arcubilis[/font]
[font=verdana,geneva,sans-serif]MSN: arcubilis@hotmail.com[/font]
[font=verdana,geneva,sans-serif]Previous Development History[/font]
[font=verdana,geneva,sans-serif]MUD Development[/font]
Main Menu:


[font=verdana,geneva,sans-serif]Thank you for your time [/font][font=verdana,geneva,sans-serif]an[/font][font=verdana, geneva, sans-serif]d [/font][font=verdana, geneva, sans-serif]interest in our project.[/font]
[font=verdana,geneva,sans-serif]Regards,[/font]
[font=verdana,geneva,sans-serif]Damian Jankowski[/font]
[font=verdana,geneva,sans-serif]Chief Operations Officer[/font]
[font=verdana,geneva,sans-serif]Dark Rising Studios[/font]
[font=verdana,geneva,sans-serif]http://www.darkrisingstudios.com[/font]
An isometrically viewed 3rd person zombie title that will focus on single and multiplayer as well as a survival game-type. This is a 2.5D production - the world and objects within it are completely created in 3D. There is no 2D work or sprites.[/font]
[font=verdana,geneva,sans-serif]An intuitive skill tree will allow for optimization of abilities that are inherently already possible [such as using a hammer to build objects]. [/font]
Extensive inter-item relationship system in which players can use items interchangeably for different effects. This is not necessarily item creation but more-so item inter-utilization.[/font]
Any and all items that can be picked up will essentially be usable in some fashion.[/font]
[font=verdana,geneva,sans-serif]Use of fortifications, movement strategies, storyline choices, and other possibilities will allow you to defend and immerse yourself in a story of power struggle and corruption within yourself and the world around you.[/font]
[font=verdana,geneva,sans-serif]Unique game aspects will allow the ability to think critically and logically about the environment in regards to scavenging for materials, utilizing scarce weaponry and ammo and other realistic possibilities.[/font]
[font=verdana,geneva,sans-serif]Use the environment to your advantage or blaze the trail [if you have the ammunition].[/font]
[font=verdana,geneva,sans-serif]Many other features.[/font]
Target
[font=verdana,geneva,sans-serif]Free to play single player with pay-to-play or DLC multiplayer/survival modes.[/font]
Compensation
[font=verdana,geneva,sans-serif]This project is voluntary and will not provide any compensation unless the game is published. [/font]
[font=verdana,geneva,sans-serif]Prestige and merit will be offered to all involved and proceeds from DLC content distribution will be divided in a predetermined fashion dependent on involvement and amount of contribution.[/font]
Technology
[font=verdana,geneva,sans-serif]Unity Engine[/font]
Current Staff / Team Structure
[font=verdana,geneva,sans-serif](1) C# Programmer[/font]
[font=verdana,geneva,sans-serif](1) Sound Engineer / Score Developer[/font]
[font=verdana,geneva,sans-serif](1) Organic 3D Modeler / GUI Developer[/font]
[font=verdana,geneva,sans-serif](1) Writer[/font]
- [font=verdana, geneva, sans-serif]
(1) Environmental Designer[/font]
[font=verdana,geneva,sans-serif]Current Available Positions[/font]
[font=verdana,geneva,sans-serif](1) 3D Animation Designer[/font]
- [font=verdana, geneva, sans-serif]
(1) Organic/Object Modeler[/font]
[font=verdana,geneva,sans-serif]Website[/font]
[font=verdana,geneva,sans-serif]Corporate Site: [/font][font=verdana, geneva, sans-serif]http://www.darkrisingstudios.com[/font]
[font=verdana,geneva,sans-serif]Public Forum: http://forums.darkrisingstudios.com[/font]
[font=verdana,geneva,sans-serif]Contact Information[/font]
[font=verdana,geneva,sans-serif]Email: demigod@darkrisingstudios.com[/font]
[font=verdana,geneva,sans-serif]AIM: arcubilis[/font]
[font=verdana,geneva,sans-serif]MSN: arcubilis@hotmail.com[/font]
[font=verdana,geneva,sans-serif]Previous Development History[/font]
[font=verdana,geneva,sans-serif]MUD Development[/font]
Main Menu:


[font=verdana,geneva,sans-serif]Thank you for your time [/font][font=verdana,geneva,sans-serif]an[/font][font=verdana, geneva, sans-serif]d [/font][font=verdana, geneva, sans-serif]interest in our project.[/font]
[font=verdana,geneva,sans-serif]Regards,[/font]
[font=verdana,geneva,sans-serif]Damian Jankowski[/font]
[font=verdana,geneva,sans-serif]Chief Operations Officer[/font]
[font=verdana,geneva,sans-serif]Dark Rising Studios[/font]
[font=verdana,geneva,sans-serif]http://www.darkrisingstudios.com[/font]
[font=verdana,geneva,sans-serif]Free to play single player with pay-to-play or DLC multiplayer/survival modes.[/font]
Compensation
[font=verdana,geneva,sans-serif]This project is voluntary and will not provide any compensation unless the game is published. [/font]
[font=verdana,geneva,sans-serif]Prestige and merit will be offered to all involved and proceeds from DLC content distribution will be divided in a predetermined fashion dependent on involvement and amount of contribution.[/font]
Technology
[font=verdana,geneva,sans-serif]Unity Engine[/font]
Current Staff / Team Structure
[font=verdana,geneva,sans-serif](1) C# Programmer[/font]
[font=verdana,geneva,sans-serif](1) Sound Engineer / Score Developer[/font]
[font=verdana,geneva,sans-serif](1) Organic 3D Modeler / GUI Developer[/font]
[font=verdana,geneva,sans-serif](1) Writer[/font]
- [font=verdana, geneva, sans-serif]
(1) Environmental Designer[/font]
[font=verdana,geneva,sans-serif]Current Available Positions[/font]
[font=verdana,geneva,sans-serif](1) 3D Animation Designer[/font]
- [font=verdana, geneva, sans-serif]
(1) Organic/Object Modeler[/font]
[font=verdana,geneva,sans-serif]Website[/font]
[font=verdana,geneva,sans-serif]Corporate Site: [/font][font=verdana, geneva, sans-serif]http://www.darkrisingstudios.com[/font]
[font=verdana,geneva,sans-serif]Public Forum: http://forums.darkrisingstudios.com[/font]
[font=verdana,geneva,sans-serif]Contact Information[/font]
[font=verdana,geneva,sans-serif]Email: demigod@darkrisingstudios.com[/font]
[font=verdana,geneva,sans-serif]AIM: arcubilis[/font]
[font=verdana,geneva,sans-serif]MSN: arcubilis@hotmail.com[/font]
[font=verdana,geneva,sans-serif]Previous Development History[/font]
[font=verdana,geneva,sans-serif]MUD Development[/font]
Main Menu:


[font=verdana,geneva,sans-serif]Thank you for your time [/font][font=verdana,geneva,sans-serif]an[/font][font=verdana, geneva, sans-serif]d [/font][font=verdana, geneva, sans-serif]interest in our project.[/font]
[font=verdana,geneva,sans-serif]Regards,[/font]
[font=verdana,geneva,sans-serif]Damian Jankowski[/font]
[font=verdana,geneva,sans-serif]Chief Operations Officer[/font]
[font=verdana,geneva,sans-serif]Dark Rising Studios[/font]
[font=verdana,geneva,sans-serif]http://www.darkrisingstudios.com[/font]
[font=verdana,geneva,sans-serif]This project is voluntary and will not provide any compensation unless the game is published. [/font]
[font=verdana,geneva,sans-serif]Prestige and merit will be offered to all involved and proceeds from DLC content distribution will be divided in a predetermined fashion dependent on involvement and amount of contribution.[/font]
Technology
[font=verdana,geneva,sans-serif]Unity Engine[/font]
Current Staff / Team Structure
[font=verdana,geneva,sans-serif](1) C# Programmer[/font]
[font=verdana,geneva,sans-serif](1) Sound Engineer / Score Developer[/font]
[font=verdana,geneva,sans-serif](1) Organic 3D Modeler / GUI Developer[/font]
[font=verdana,geneva,sans-serif](1) Writer[/font]
- [font=verdana, geneva, sans-serif]
(1) Environmental Designer[/font]
[font=verdana,geneva,sans-serif]Current Available Positions[/font]
[font=verdana,geneva,sans-serif](1) 3D Animation Designer[/font]
- [font=verdana, geneva, sans-serif]
(1) Organic/Object Modeler[/font]
[font=verdana,geneva,sans-serif]Website[/font]
[font=verdana,geneva,sans-serif]Corporate Site: [/font][font=verdana, geneva, sans-serif]http://www.darkrisingstudios.com[/font]
[font=verdana,geneva,sans-serif]Public Forum: http://forums.darkrisingstudios.com[/font]
[font=verdana,geneva,sans-serif]Contact Information[/font]
[font=verdana,geneva,sans-serif]Email: demigod@darkrisingstudios.com[/font]
[font=verdana,geneva,sans-serif]AIM: arcubilis[/font]
[font=verdana,geneva,sans-serif]MSN: arcubilis@hotmail.com[/font]
[font=verdana,geneva,sans-serif]Previous Development History[/font]
[font=verdana,geneva,sans-serif]MUD Development[/font]
Main Menu:


[font=verdana,geneva,sans-serif]Thank you for your time [/font][font=verdana,geneva,sans-serif]an[/font][font=verdana, geneva, sans-serif]d [/font][font=verdana, geneva, sans-serif]interest in our project.[/font]
[font=verdana,geneva,sans-serif]Regards,[/font]
[font=verdana,geneva,sans-serif]Damian Jankowski[/font]
[font=verdana,geneva,sans-serif]Chief Operations Officer[/font]
[font=verdana,geneva,sans-serif]Dark Rising Studios[/font]
[font=verdana,geneva,sans-serif]http://www.darkrisingstudios.com[/font]
[font=verdana,geneva,sans-serif]Unity Engine[/font]
Current Staff / Team Structure
[font=verdana,geneva,sans-serif](1) C# Programmer[/font]
[font=verdana,geneva,sans-serif](1) Sound Engineer / Score Developer[/font]
[font=verdana,geneva,sans-serif](1) Organic 3D Modeler / GUI Developer[/font]
[font=verdana,geneva,sans-serif](1) Writer[/font]
- [font=verdana, geneva, sans-serif]
(1) Environmental Designer[/font]
[font=verdana,geneva,sans-serif]Current Available Positions[/font]
[font=verdana,geneva,sans-serif](1) 3D Animation Designer[/font]
- [font=verdana, geneva, sans-serif]
(1) Organic/Object Modeler[/font]
[font=verdana,geneva,sans-serif]Website[/font]
[font=verdana,geneva,sans-serif]Corporate Site: [/font]
[font=verdana, geneva, sans-serif]http://www.darkrisingstudios.com[/font]
[font=verdana,geneva,sans-serif]Public Forum: http://forums.darkrisingstudios.com[/font]
[font=verdana,geneva,sans-serif]Contact Information[/font]
[font=verdana,geneva,sans-serif]Email: demigod@darkrisingstudios.com[/font]
[font=verdana,geneva,sans-serif]AIM: arcubilis[/font]
[font=verdana,geneva,sans-serif]MSN: arcubilis@hotmail.com[/font]
[font=verdana,geneva,sans-serif]Previous Development History[/font]
[font=verdana,geneva,sans-serif]MUD Development[/font]
Main Menu:


[font=verdana,geneva,sans-serif]Thank you for your time [/font]
[font=verdana,geneva,sans-serif]an[/font][font=verdana, geneva, sans-serif]
d [/font][font=verdana, geneva, sans-serif]
interest in our project.[/font]
[font=verdana,geneva,sans-serif]Regards,[/font]
[font=verdana,geneva,sans-serif]Damian Jankowski[/font]
[font=verdana,geneva,sans-serif]Chief Operations Officer[/font]
[font=verdana,geneva,sans-serif]Dark Rising Studios[/font]
[font=verdana,geneva,sans-serif]http://www.darkrisingstudios.com[/font]