Original Post
Alright, so i got this game i'm trying to make, but the problem is, the terrain.
I want it to be possible to get deformation when for example, digging.
For reference, i'd like something similar to Minecraft when it comes to terrain, not necessarily randomly generated, but where every block has it's own properties, but not, you know, blocky.
Any ideas?
PS. I'm using jMonkeyEngine 3 for OpenGL (Which uses LWJGL as well)
I want it to be possible to get deformation when for example, digging.
For reference, i'd like something similar to Minecraft when it comes to terrain, not necessarily randomly generated, but where every block has it's own properties, but not, you know, blocky.
Any ideas?
PS. I'm using jMonkeyEngine 3 for OpenGL (Which uses LWJGL as well)