Original Post
Reason for asking: I've recently learned C# and really like it. It's just that I've been able to find ressources explaining well the BLC. I'm sure C++ also have similar libraries, but from how difficult it was for me to start learning Boost, I'd rather use C#.
So, I was wondering if that would be a good idea or there are hidden reasons, such as performance issues or lack of compatibility. I was planning on using C++ DLLs to make DirectX calls and use C# for game logic and pretty much everything else.
So, I was wondering if that would be a good idea or there are hidden reasons, such as performance issues or lack of compatibility. I was planning on using C++ DLLs to make DirectX calls and use C# for game logic and pretty much everything else.