Original Post
I've studied music for a long time. Done some minor scoring (short films, theatre, a few simple title music for online games). I'm relatively good at my DAW (Cubase) and also decent with virtual instruments, mixing, mastering etc. I have realized that knowing about sound design would be a great asset in addition to being a composer. I've also realized that knowing about the APIs (Wwise, Fmod) would be good. Now, what is the best way to learn these middleware apps? Just fool around? And what is the best way to build a showreel around sound design?
I read the sticky thread and again it pointed me to the same direction: composer trying to get a job in game company -> know sound design & implementation.
Thanks.
btw do open source games exist in which you could try out your skills with APIs?
I read the sticky thread and again it pointed me to the same direction: composer trying to get a job in game company -> know sound design & implementation.
Thanks.
btw do open source games exist in which you could try out your skills with APIs?