Original Post
Hey Guys 
I'm creating a 2d game with destructible terrain. The terrain will be grid based and I have an array representing each 10 pixels of the screen populated with points or null if there is no terrain at that location. Is it possible to trace around the perimeter of the terrain like you can see in the image?
I'm creating a 2d game with destructible terrain. The terrain will be grid based and I have an array representing each 10 pixels of the screen populated with points or null if there is no terrain at that location. Is it possible to trace around the perimeter of the terrain like you can see in the image?