Original Post
I want to implement a simple game loop for animating a ball in breakout using c# and gdi+ I have chosen this project because I want to learn c# better.here is the code I am using.
[font="Consolas"][size="2"][color="#2b91af"][font="Consolas"][size="2"][color="#2b91af"][font="Consolas"][size="2"][color="#2b91af"]Image[/font][/font][/font][font="Consolas"][size="2"][font="Consolas"][size="2"] curImage17 = [/font][/font][font="Consolas"][size="2"][color="#2b91af"][font="Consolas"][size="2"][color="#2b91af"][font="Consolas"][size="2"][color="#2b91af"]Image[/font][/font][/font][font="Consolas"][size="2"][font="Consolas"][size="2"].FromFile([/font][/font][font="Consolas"][size="2"][color="#a31515"][font="Consolas"][size="2"][color="#a31515"][font="Consolas"][size="2"][color="#a31515"]@"c:\Users\phil\Desktop\ball.bmp"[/font][/font][/font][font="Consolas"][size="2"][font="Consolas"][size="2"]);[/font][/font]
[font="Consolas"][size="2"][font="Consolas"][size="2"]g.DrawImage(curImage17, 400 + j, 300 + k);[/font][/font]
[font="Consolas"][size="2"][font="Consolas"][size="2"]j += 5;[/font][/font]
[font="Consolas"][size="2"][font="Consolas"][size="2"]k+=5;[/font][/font]
[font="Consolas"][size="2"][font="Consolas"][size="2"]I know I have done this project before but never from the c# prespective.I have to admit I really like c# it is nice and clean.[/font][/font]
[font="Consolas"][size="2"][color="#2b91af"][font="Consolas"][size="2"][color="#2b91af"][font="Consolas"][size="2"][color="#2b91af"]Image[/font][/font][/font][font="Consolas"][size="2"][font="Consolas"][size="2"] curImage17 = [/font][/font][font="Consolas"][size="2"][color="#2b91af"][font="Consolas"][size="2"][color="#2b91af"][font="Consolas"][size="2"][color="#2b91af"]Image[/font][/font][/font][font="Consolas"][size="2"][font="Consolas"][size="2"].FromFile([/font][/font][font="Consolas"][size="2"][color="#a31515"][font="Consolas"][size="2"][color="#a31515"][font="Consolas"][size="2"][color="#a31515"]@"c:\Users\phil\Desktop\ball.bmp"[/font][/font][/font][font="Consolas"][size="2"][font="Consolas"][size="2"]);[/font][/font]
[font="Consolas"][size="2"][font="Consolas"][size="2"]g.DrawImage(curImage17, 400 + j, 300 + k);[/font][/font]
[font="Consolas"][size="2"][font="Consolas"][size="2"]j += 5;[/font][/font]
[font="Consolas"][size="2"][font="Consolas"][size="2"]k+=5;[/font][/font]
[font="Consolas"][size="2"][font="Consolas"][size="2"]I know I have done this project before but never from the c# prespective.I have to admit I really like c# it is nice and clean.[/font][/font]