Original Post
Personally I hate world chats in MMO's.
Talking to everyone on the server no matter where they are at in the game.
I think it's way better if players have to meet up with people to talk to them.
For example at the town center / bank etc.. Wherever there usually are a lot of playes.
Also forces players to have to go to the town center to yell out their wares.
But problem is that if you don't have a world chat.. There will be an IRC chatroom outside the game that most players go to.
And I don't see any way of stopping that.
Do you think it's best to add a world chat even if you don't like it.. so they won't create an IRC chat?
If you make a world chat you can at least control the chat to some degree.
For example not letting them type more than 1 message within certain time periods.
Just as long as you don't make the limitations too big because then they will probably create an IRC chat anyway.
What do you think?
Talking to everyone on the server no matter where they are at in the game.
I think it's way better if players have to meet up with people to talk to them.
For example at the town center / bank etc.. Wherever there usually are a lot of playes.
Also forces players to have to go to the town center to yell out their wares.
But problem is that if you don't have a world chat.. There will be an IRC chatroom outside the game that most players go to.
And I don't see any way of stopping that.
Do you think it's best to add a world chat even if you don't like it.. so they won't create an IRC chat?
If you make a world chat you can at least control the chat to some degree.
For example not letting them type more than 1 message within certain time periods.
Just as long as you don't make the limitations too big because then they will probably create an IRC chat anyway.
What do you think?