Original Post
So here is the thing,
I need a really really basic example of a GS with SlimDX, more specifically I would like an example of how to do the following.
Example #1: I would like to send a single vertex point to the GS and have the GS make a square (1 face of a cube).
Example #2: I would like to send a single vertex point to the GS with a color assignment and have the GS convert that vertex into a cube of the desired color (all faces with the same color).
Example #3: Send the single vertex, with a color, and brightness of 1 to 16, and have the cube made on the GS lit from 1/16 to 16/16, based on that number.
I would be of great help in my new project, as this is the first time I use some other than XNA, and all this stuff is new to me overall.
Appreciate all the help, tx
I need a really really basic example of a GS with SlimDX, more specifically I would like an example of how to do the following.
Example #1: I would like to send a single vertex point to the GS and have the GS make a square (1 face of a cube).
Example #2: I would like to send a single vertex point to the GS with a color assignment and have the GS convert that vertex into a cube of the desired color (all faces with the same color).
Example #3: Send the single vertex, with a color, and brightness of 1 to 16, and have the cube made on the GS lit from 1/16 to 16/16, based on that number.
I would be of great help in my new project, as this is the first time I use some other than XNA, and all this stuff is new to me overall.
Appreciate all the help, tx