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OpenSource 2D RPG Engine iOS (OpenGL, C++)

Started by MarkusPfundstein Apr 10, 2012 at 8:39 AM 1 replies 3.1k views
Original Post
MarkusPfundstein
MarkusPfundstein
Hey Community,

i decided yesterday to open source my 2d Engine and did it today in the morning. The link to my github can be found on http://howtomakeitin...m.wordpress.com . (stupid name i know)

The code is approx. 9 months old and it was the first time i wrote something big like this so don't be angry if it is not so beatiful as it should be :-) I wrote everything from scratch, the rendering, the script engine, the animation engine etc.

The source code to the level editor will follow next week. It is written in Objective C cocoa and C++ (same rendering code as the game)

Have fun,
Markus
I open sourced my C++/iOS OpenGL 2D RPG engine :-)

See my blog: (Tutorials and GameDev)
[size=2]http://howtomakeitin....wordpress.com/
Dario Oliveri
Dario Oliveri
so it will not be cross-platform ??
Peace and love, now I understand really what it means! Guardian Angels exist! Thanks!
MarkusPfundstein
MarkusPfundstein
It is written in C++ , the only Objective C influence in the game engine itself is the set up of the OpenGL view and the forwaring of touch events. But 95% is C++ OpenGLES . Porting it should be pretty easy ... :-) Feel free to write a port :-)
I open sourced my C++/iOS OpenGL 2D RPG engine :-)

See my blog: (Tutorials and GameDev)
[size=2]http://howtomakeitin....wordpress.com/

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