Original Post
New to the forum and looking for some advice...
We are a Web Development Company and have done some small to medium web sites using a mixture of C# and Javascript (including some fairly advanced JavaScript stuff). However, we are currently looking at diversifying to create products and one option was small games online and for mobiles.
We've developed a Real Time Strategy Engine, or at least a Proof of Concept for one, in pure HTML5. We've tested it to a certain degree on most of the modern browsers and on the iPhone (planning on testing on Android ICS but not sure about HTML5 support). All of the move, fire, build code and some visual effects and sounds are all working well (link below). It's probably about 5 weeks of research and development that originally started around learning the [color=#222222]nuances of HTML5.
Proof of Concept (EDIT: Now works on iphone minus sound)
http://jsrtsengine.c...vascript.co.uk/
The idea is that the HTML will work not just on normal browser but also on phones (works fine on iphone other than sound) creating a nice cross platform game without massive cross paltform effort. We planned to write simple browser wrappers for iPhone and Android to create saleable apps (and fix the sound issues on iphone).
However, I'm really rather unsure of what to do next. Is it possible for an [color=#222222]independent company to achieve success with something like this? Is there any money to be made from this approach? Is this something that could be taken to a publisher? Or is this just so saturated that attempting anything like this just isn't worth any more effort?
One idea was to laucnh the game with an editor, which we have a basic rough and ready version of, and try do something community based. Any thoughts or ideas would be most welcome as we have no experience what so ever in this field!
We are a Web Development Company and have done some small to medium web sites using a mixture of C# and Javascript (including some fairly advanced JavaScript stuff). However, we are currently looking at diversifying to create products and one option was small games online and for mobiles.
We've developed a Real Time Strategy Engine, or at least a Proof of Concept for one, in pure HTML5. We've tested it to a certain degree on most of the modern browsers and on the iPhone (planning on testing on Android ICS but not sure about HTML5 support). All of the move, fire, build code and some visual effects and sounds are all working well (link below). It's probably about 5 weeks of research and development that originally started around learning the [color=#222222]nuances of HTML5.
Proof of Concept (EDIT: Now works on iphone minus sound)
http://jsrtsengine.c...vascript.co.uk/
The idea is that the HTML will work not just on normal browser but also on phones (works fine on iphone other than sound) creating a nice cross platform game without massive cross paltform effort. We planned to write simple browser wrappers for iPhone and Android to create saleable apps (and fix the sound issues on iphone).
However, I'm really rather unsure of what to do next. Is it possible for an [color=#222222]independent company to achieve success with something like this? Is there any money to be made from this approach? Is this something that could be taken to a publisher? Or is this just so saturated that attempting anything like this just isn't worth any more effort?
One idea was to laucnh the game with an editor, which we have a basic rough and ready version of, and try do something community based. Any thoughts or ideas would be most welcome as we have no experience what so ever in this field!