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V Engine

Started by deTDM Apr 23, 2012 at 10:23 PM 1 replies 3.2k views
Original Post
deTDM
deTDM
V Engine[color=#000000][font=verdana, arial, sans-serif]


Description:
V Engine is a modern 3d engine which simplifies the creation of virtual three-dimensional worlds.
Engine provides many advanced graphics technologies: HDR rendering, FFT water, atmospheric scattering, post-effects, soft particles,
GPU skinned animation, lightmaps, parallax, normal and specular mapping, anaglyph stereo 3d, GUI (Unicode, TTF, Ogg Theora are supported),
sound (OpenAL), script system (Lua), network, WYSIWYG editor etc.
V Engine is written in C++ and runs on operating systems Windows XP/Vista/7. [/font][color=#000000][font=verdana, arial, sans-serif]


Official site: http://sheid.net/
Blog: http://v-engine.blogspot.com/
Short description: http://sheid.net/vengine/
Full feature list: http://sheid.net/vengine/features/[/font]

GAPI: OpenGL
API: C++, Lua
Toolset:
World editor, mesh viewer/editor/converter, resource archiver, dds converter and 3dsmax plugins.
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You can try evaluation kit before purchase.
Download


If you have any questions, you can contact us via email: [email="support@sheid.net"]support@sheid.net[/email]

deTDM
deTDM
Hello everyone. We've release a new version of V Engine.
New evaluation kit http://sheid.net/eval/eval-kit/
Also, we created a little demo called "Subway Car". Download: http://sheid.net/demo/subway_car/

A some of new features:
1) Added SSAO
2) Support for Bullet Physics Library
3) Node list
4) Texture coordinates animation
5) New atmospheric scattering algorithm
6) More stability and perfomance
7) Changed script language - from Lua to AngelScript
8) More functionality in world editor.
9) Improved terrain rendering.
10) Little code refactoring.
11) Added a lot of samples to SDK.
12) Update of documentation.
deTDM
deTDM
Engine and "Subway Car" demo has been ported to Mac OS X.
Download the demo
We'll release updated evaluation kit soon. Stay tuned.

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