I'm a game designer. I mean that in the sense that I've made quite a few actual, tangible, playable games. Much to my ego's joy, they've all gotten almost universal praise from the people who've played them as well, being called interesting, deep, and above all fun. The problem, as I see it, is that up until this point I've only made board games. I'm a huge fan of them, and there's nothing wrong with them, but I would love to make something a level more complex and enter the world of making video games.
The biggest hurdle between that goal and myself is the question of manpower. I'm an avid participator at events such as the Global Game Jam and other local jams that happen around my town, so I've had the opportunity to work on video games before. However, these game creation jams always have a time constraint on them and of the other participants that I've approached, I can't find anyone who is able to dedicate extra time to a project outside of school or work.
Thus my question: How do I find a team of people in order to make a project come to life?
I'm the sort of person who wouldn't dream of asking something of others if I had nothing to bring to the table. I'm an artist and animator, and am capable of 2D and 3D animation. I have a vague idea of how programming works, and can think in terms of variables, systems, functions and so on. I also used to play piano, can read music, and have done professional sound editing before. But i'm not gifted at any of these things, I only have enough experience and understanding to get by. Certainly not enough to make a fully functional video game. But when it comes to design, that's what I do best. And not the "idea-man" design that a lot of people think game design is about - I'm talking about that tedious design where you play test that one section, dissecting everything wrong with it, until at last you find what makes it just a little bit more fun.
So when I can't offer any financial reimbursement, or any design portfolio short of mailing someone hand made board games, how would you advise I find artists, programmers, and musicians who are willing to say, "What the hell, i'll hear you out."