Original Post
Hi Guys,
I was using "hardcoded" values on a XML file to specify absolute world position and load my scene objects, but now that I've added quite a few objects it is quite painful to keep editing the xml file, see if my new object is on the desired position, than change the position on the XML a "little bit to the left".
So, I was wondering how you guys do this annoying job if you dont have a scene editor. I'm not planning to code one, unless it is absolute necessary.
Thanks!
I was using "hardcoded" values on a XML file to specify absolute world position and load my scene objects, but now that I've added quite a few objects it is quite painful to keep editing the xml file, see if my new object is on the desired position, than change the position on the XML a "little bit to the left".
So, I was wondering how you guys do this annoying job if you dont have a scene editor. I'm not planning to code one, unless it is absolute necessary.
Thanks!