Original Post
Hi all,
I want to write a simple mmo browser game. The problem that is currently troubling me is deciding on the programming language to code the core of the server -> the part that keeps track of everything that is going on in the game(such as when the attacks are arriving) Ideally, I would like to have it in php since all hosting providers run it. The problem is that php is a scripting language and I don't know how the speed limitations are going to affect it when it comes under heavy load -> I want to support as many users as possible. On the other hand, If I decided to use c++, I don't know if hosting companies would actually allow me to install it on their machines.
Please help me if you know what is usually used for such problems.
Regards,
Dan
I want to write a simple mmo browser game. The problem that is currently troubling me is deciding on the programming language to code the core of the server -> the part that keeps track of everything that is going on in the game(such as when the attacks are arriving) Ideally, I would like to have it in php since all hosting providers run it. The problem is that php is a scripting language and I don't know how the speed limitations are going to affect it when it comes under heavy load -> I want to support as many users as possible. On the other hand, If I decided to use c++, I don't know if hosting companies would actually allow me to install it on their machines.
Please help me if you know what is usually used for such problems.
Regards,
Dan