Original Post
hello everyone
I am making a 3D game, and i am working on the physics. I know the direction of the impulse, now i need to know its magnitude. I have looked at conservation of momentum, but i don't know how to apply that if the object can rotate.
so my question is, how can i calculate the magnitude of an impulse at a collision?
I am making a 3D game, and i am working on the physics. I know the direction of the impulse, now i need to know its magnitude. I have looked at conservation of momentum, but i don't know how to apply that if the object can rotate.
so my question is, how can i calculate the magnitude of an impulse at a collision?