Original Post
Hi Experts,
I've run into an irritating problem.
After I load a picture with GLKTextureLoader, I can not free it from memory.
When I call glDeleteTextures(1,&texturename), nothing happens.
I use OpenglES2.0 on iOS5.1
Thanks in advance!
I've run into an irritating problem.
After I load a picture with GLKTextureLoader, I can not free it from memory.
When I call glDeleteTextures(1,&texturename), nothing happens.
I use OpenglES2.0 on iOS5.1
Thanks in advance!