Original Post
I have a tile editor that I'm creating in C++ for my game but I'm stuck on something. For loading/saving files I want to open a file explorer/browser thing so the user can select where they want to save the file(or load a file). I could probably achieve something by just using text commands in the cmd but I'd rather have a file explorer. I'm not sure how the best way to do this would be. Thanks.
PS I'm using SFML
PS I'm using SFML