Original Post
I've begun making a Space Invadersesque clone for a small hobby project to try and delve into AI a bit more. The reason I chose this is due to the fact that the gameplay is pretty simple to code and I felt there was potential to possibly experiment with more adventurous AI ideas.
I was wondering if any one had any thoughts or ideas of what would be good to include in this clone to make an AI showcase shine through (if it's a good idea at all).
Cheers!
I was wondering if any one had any thoughts or ideas of what would be good to include in this clone to make an AI showcase shine through (if it's a good idea at all).
Cheers!