Original Post
Hi all, please excuse this confused ogl newbie.
Having written an app which happily runs on all the hardware it was meant to, all of which support OGL 2.1 or better, I had used a great many NPOT image files for my textures.
I now need to add support for a wretched ASUS EeeeeeePC which only supports OGL 1.4 and has none of the hoped for rectangle extensions at all. Thanks Intel, love ya.
Is there a way I can munge my images on load to get around this? I'm sure I'm not the first person to fall foul of a situation like this but Googling hasn't helped me in any constructive way.
Converting the images (and the code that uses them) to be POT compatible is out of the question.
Thanks
Having written an app which happily runs on all the hardware it was meant to, all of which support OGL 2.1 or better, I had used a great many NPOT image files for my textures.
I now need to add support for a wretched ASUS EeeeeeePC which only supports OGL 1.4 and has none of the hoped for rectangle extensions at all. Thanks Intel, love ya.
Is there a way I can munge my images on load to get around this? I'm sure I'm not the first person to fall foul of a situation like this but Googling hasn't helped me in any constructive way.
Converting the images (and the code that uses them) to be POT compatible is out of the question.
Thanks