Original Post
Hello,
i would like to ask, how can i render depth only ?
I have objects, which consist of vertices, normals, bitangets, uvs and for depth, i need to pass only vertices.
Is there any way, how can i render these objects just passing their verticles ?
How shadows are done ? Are they using somekind of shadow model, if passing verticles only in not possible ?
thank you very much,
i would like to ask, how can i render depth only ?
I have objects, which consist of vertices, normals, bitangets, uvs and for depth, i need to pass only vertices.
Is there any way, how can i render these objects just passing their verticles ?
How shadows are done ? Are they using somekind of shadow model, if passing verticles only in not possible ?
thank you very much,