Original Post
I just started working on an RPG and i would really like for the terrain to be destructible, like this:
Is it possible to have high resolution, large destructible terrains in real-time, and still have enough cycles for the rest of the game?
If so, can you give me some keywords/links to get started with?
Is it possible to have high resolution, large destructible terrains in real-time, and still have enough cycles for the rest of the game?
If so, can you give me some keywords/links to get started with?