Original Post
I have done a fair amount of research on what to use and what not to use when first starting out. After my research I am deciding to start off making easy 2d games such as pong/tetris than I eventually want to remake super mario bros and legend of zelda. Once I get a good grasp on how basic game mechanics work I plan on creating my own simple 2d platformer which I will eventually publish. Would this plan be a good way to start learning game design?
Some usefull information is I really like programming I want to learn that the most but would like to learn how to make my own 2d sprites. My language of choice is C# (C sharp) I know its easy for new programmers to pick up on. Im not sure if it's considered a grahics library but I want to use XNA Game Studio 4.0 in combination with C#.
Any suggestion on how to start out or a change in tools will be very usefull thanks in advanced to anyone who helps me out.
Some usefull information is I really like programming I want to learn that the most but would like to learn how to make my own 2d sprites. My language of choice is C# (C sharp) I know its easy for new programmers to pick up on. Im not sure if it's considered a grahics library but I want to use XNA Game Studio 4.0 in combination with C#.
Any suggestion on how to start out or a change in tools will be very usefull thanks in advanced to anyone who helps me out.