Original Post
Lately I've been trying to make a lot of design decisions for my game and the type of movement that will be in the game is a big deal.
I've tried out a couple different methods (free movement and tile-by-tile movement) but I'd like to see what you guys think.
What are some different ways to control movement that you have experience with and what are the ups and downs? Also, which do you think is the most fun to use?
I've tried out a couple different methods (free movement and tile-by-tile movement) but I'd like to see what you guys think.
What are some different ways to control movement that you have experience with and what are the ups and downs? Also, which do you think is the most fun to use?