Original Post
Hi all,
I have glutDisplayFunc() to draw the environement
And I receive data from network that contain position of objects, I have a thread that treats that kind of data
So here my problem
I tried to store data into vector to be drawn in glutDisplayFunc each time, this way slow down my computer and moving objects is not smoothly
Then I tried to not use vector and want to draw objects direclty from "thread" that receive data, and nothing happened
so is there way to make moving objects in real time, and if possible draw them from that thread instead of glutDisplayFunc
plz i need an answer asap
Thanks
I have glutDisplayFunc() to draw the environement
And I receive data from network that contain position of objects, I have a thread that treats that kind of data
So here my problem
I tried to store data into vector to be drawn in glutDisplayFunc each time, this way slow down my computer and moving objects is not smoothly
Then I tried to not use vector and want to draw objects direclty from "thread" that receive data, and nothing happened
so is there way to make moving objects in real time, and if possible draw them from that thread instead of glutDisplayFunc
plz i need an answer asap
Thanks