Original Post
Well for awhile now I've had a physics/tile engine in mind but only until now I've found an example.
So I was wondering how would I accomplish something like this:
http://www.youtube.com/watch?feature=endscreen&NR=1&v=QtaRXDC-C4M
so far I've set up a system where the map is made up of Y-Levels much like stories in a building and then each Y-Level has layers to place different tiles on. Would that system work for something like this or has anybody got something better in mind.
Thanks for reading.
So I was wondering how would I accomplish something like this:
http://www.youtube.com/watch?feature=endscreen&NR=1&v=QtaRXDC-C4M
so far I've set up a system where the map is made up of Y-Levels much like stories in a building and then each Y-Level has layers to place different tiles on. Would that system work for something like this or has anybody got something better in mind.
Thanks for reading.