Original Post
I got one simple question . I've noticed that all major game companies use C/C++ , and since I want , someday, to get into the business (yes, I know it's no easy task) I was wondering whether I should use C/C++ for games directly or use C# until I learn the basics of game logic and all the language-independent stuff ?
Note : I already have some knowledge of C++ .
Note 2 : This isn't a C++ vs C# topic so no flame wars
Thank you in advance !
Note : I already have some knowledge of C++ .
Note 2 : This isn't a C++ vs C# topic so no flame wars
Thank you in advance !