Original Post
So as an undergraduate student, I thought of an interesting legal issue. Most of the software that I currently use for development is academically licensed. I have an MSDN academic version of Windows and Visual C++. I've been messing around with the academic version of Maya, etc.
I'm currently working on a game that is just a personal hobby project, nothing for profit. Just today I was reading through some of the licensing info for Maya, and it sounds like anything you've ever made with their education software is ineligible to sell. As a hobbyist developer, I have aspirations to make stuff that's good enough to sell, but it sounds like I have to invest in commercial versions of stuff BEFORE I even start working on a project in order for me to be able to eventually sell it.
Moving over to the for-profit domain is scary...
I'm currently working on a game that is just a personal hobby project, nothing for profit. Just today I was reading through some of the licensing info for Maya, and it sounds like anything you've ever made with their education software is ineligible to sell. As a hobbyist developer, I have aspirations to make stuff that's good enough to sell, but it sounds like I have to invest in commercial versions of stuff BEFORE I even start working on a project in order for me to be able to eventually sell it.
Moving over to the for-profit domain is scary...