matterport has failed to bring high-fidelity maps to their customers in real-time without pushing things to the cloud, and i know it's because of meshing. reconstructme is only model acquisition.
how do you guys feel about these companies?
bonus:
any ideas as to which technique they're using, or a list of techniques for standard meshing/triangulation?
EDIT: removed the links, ninja advertising
![:o](http://public.gamedev.net//public/style_emoticons/<#EMO_DIR#>/ohmy.png)