Original Post
My program is simple: Clearing screen with a color changing smoothly with time.
I'm using freeglut, and no drawing occurs while using glutFullScreen and GLUT_SINGLE together. (neither glFlush nor glFinish made it work)
A second phenomenon is that using GLUT_DOUBLE does my intended drawing but produces FLICKERING, even though I used delay functions after and before glutSwapBuffers.
The second case is also a problem that I need to solve.
.. thanks in advance ..
I'm using freeglut, and no drawing occurs while using glutFullScreen and GLUT_SINGLE together. (neither glFlush nor glFinish made it work)
A second phenomenon is that using GLUT_DOUBLE does my intended drawing but produces FLICKERING, even though I used delay functions after and before glutSwapBuffers.
The second case is also a problem that I need to solve.
.. thanks in advance ..