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Creating/modifying a engine

Started by Mr Rage Aug 25, 2012 at 12:34 AM 1 replies 1.1k views
Original Post
Mr Rage
Mr Rage
Currently, I am thinking of making/modifying a game engine using C++, DirectX, Ogre3D and Impulse-based dynamic simulation(physics sdk not sure to use).

Well I'm on the road to making a wrestling game so I'm trying to get prepared.

I have a problem which is I'm not sure which physics engine to use.
SoulRyder
SoulRyder
Im not sure about which physics engine, but If i was you I would look around for engines that already exist like, CryEngine or UDK and modify it.
Cause unless you have at least 100 people working for you, I would not go for creating a 3D engine by yourself.
Alexander Sarton

Co - Founder / Producer @ Barrelman Games
Mr Rage
Mr Rage
I will be modifying ogre3d

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