Original Post
Using DX8 to do 2D, I''ve got a question with DrawPrimitive. Since I''m doing a 2D game, only the world matrix changes and each object is a quad. However, it needs to change for each object, as they need to be rendered in different locations. Anyway, I''ve heard that around 200+ triangles *should* be sent in one call. Should I worry about this? Calling the DrawPrimitive for each quad seems fairly wasteful. Let me know what you think.
-Chris