Original Post
I got my md2 loader to wokr and am trying to get it to animate. I''m taking a tris.md2 file I KNOW has animation, but it doesnt work. I go through all the frames and read in the vertices for each frame and when I render I render one vertex buffer per frame, but the frame never changes!!
I took this model from the Nehe Game turoial where I saw this model animated, BUT in the nehe tutorial it looks like i only uses the glCommands to render it and that''s how it gets animation. I''m using DX for this so I cant use the glcommands (I dont think). But WHY do all the frames have the saem vertex data???? What''s the point of having all those frames??
ByteMe95::~ByteMe95()
Cerebrum Software
